This week, I came in with a little bit of homework that I did. I wanted to know how I could score percussion because i thought it might be useful for this project. I found out from the notation program Sibelius, that there are many ways to score percussion, but the two main methods of scoring percussion is by using the Percussive Arts Society (PAS) standard notation or the General MIDI (GM) notation.
The first thing we did, was air drumming while also mimicking the sounds. Then for the rest of lesson, we beatboxed Mario themes and songs. We started with the Overworld Theme from Super Mario World. As I was beatboxing the drum line to the theme, I was told to hum the melody along with it. Liam, my mentor, gave me harder and harder themes as time progressed. It was hard, but I got through it. Next I beatboxed to Super Mario World’s Castle Theme and I had to hum the bass track for that song. And lastly, was the Overworld Theme from the original Super Mario Bros. on the Nintendo Entertainment System. This week was a lot of fun, but beatboxing while humming a melody is very hard for me to do and might not be the best performance. An alternate option may be having the song run in the background while I beatbox to it. But either way, I must practice and hopefully I will improve.